wxsqueak no morphic ?

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wxsqueak no morphic ?

serge vi
Maybe it has been asked before, but i was wondering if it was possible
to imagine a squeak starting directly with wx widgets and without
morphic ( to be smaller).
It's not i don't like morphic of course, but i'm working on long term UI
projects and i would dreaaam about doing it in squeak. My problem is
that the targeted public won't like the morphic look, either the
all-in-one-window design.
After playing a little with wxSqueak, i realized that it was for me the
perfect match of multi platform UI , cool Dev environment ...etc..etc..
I won't explain you all why Squeak is a great dev platform , will i ?

Thank you in advance for the time you will take to think about :)





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Re: wxsqueak no morphic ?

Petr Fischer-3
Try to open WxDemoFrame in latest wxSqueak image. Expand node "Other
samples" and run demo for "SqueakDevTools" - this is a wxWidgets based
System Browser! I really like the idea of "native looked squeak
development enviroment" (via wxWidgets), but it's not ready for
production yet...

pf

serge vi píše v St 25. 01. 2006 v 22:16 +0100:

> Maybe it has been asked before, but i was wondering if it was possible
> to imagine a squeak starting directly with wx widgets and without
> morphic ( to be smaller).
> It's not i don't like morphic of course, but i'm working on long term UI
> projects and i would dreaaam about doing it in squeak. My problem is
> that the targeted public won't like the morphic look, either the
> all-in-one-window design.
> After playing a little with wxSqueak, i realized that it was for me the
> perfect match of multi platform UI , cool Dev environment ...etc..etc..
> I won't explain you all why Squeak is a great dev platform , will i ?
>
> Thank you in advance for the time you will take to think about :)
>
>
>
>
>
>


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Re: wxsqueak no morphic ?

Rob Gayvert
In principle, wxSqueak requires only a few kernel classes, so it's
certainly conceivable that it could be loaded into a Morphic-free
image. The current tool demo is mostly a proof-of-concept; the tools
are hacked in to make it work. In the next (3.9-based) release, I'll
have a more complete set of tools constructed with ToolBuilder.

.. Rob

Petr Fischer wrote:

> Try to open WxDemoFrame in latest wxSqueak image. Expand node "Other
> samples" and run demo for "SqueakDevTools" - this is a wxWidgets based
> System Browser! I really like the idea of "native looked squeak
> development enviroment" (via wxWidgets), but it's not ready for
> production yet...
>
> pf
>
> serge vi píše v St 25. 01. 2006 v 22:16 +0100:
>
>>Maybe it has been asked before, but i was wondering if it was possible
>>to imagine a squeak starting directly with wx widgets and without
>>morphic ( to be smaller).
>>It's not i don't like morphic of course, but i'm working on long term UI
>>projects and i would dreaaam about doing it in squeak. My problem is
>>that the targeted public won't like the morphic look, either the
>>all-in-one-window design.
>>After playing a little with wxSqueak, i realized that it was for me the
>>perfect match of multi platform UI , cool Dev environment ...etc..etc..
>>I won't explain you all why Squeak is a great dev platform , will i ?
>>
>>Thank you in advance for the time you will take to think about :)
>>
>>
>>
>>
>>
>>
>
>
>
>


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Re: wxsqueak no morphic ?

Ragnar Hojland Espinosa-2
On 1/26/06, Rob Gayvert <[hidden email]> wrote:
> In principle, wxSqueak requires only a few kernel classes, so it's
> certainly conceivable that it could be loaded into a Morphic-free
> image. The current tool demo is mostly a proof-of-concept; the tools
> are hacked in to make it work. In the next (3.9-based) release, I'll
> have a more complete set of tools constructed with ToolBuilder.

Has anyone tried to do this? Stripping morphic out and dealing only with wx?
--
Ragnar

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Re: wxsqueak no morphic ?

Andreas.Raab
Not with wx but with Tweak. It's very hard.

Cheers,
   - Andreas

Ragnar Hojland Espinosa wrote:

> On 1/26/06, Rob Gayvert <[hidden email]> wrote:
>
>>In principle, wxSqueak requires only a few kernel classes, so it's
>>certainly conceivable that it could be loaded into a Morphic-free
>>image. The current tool demo is mostly a proof-of-concept; the tools
>>are hacked in to make it work. In the next (3.9-based) release, I'll
>>have a more complete set of tools constructed with ToolBuilder.
>
>
> Has anyone tried to do this? Stripping morphic out and dealing only with wx?
> --
> Ragnar
>
>


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Re: wxsqueak no morphic ?

Tony Garnock-Jones-2
Andreas Raab wrote:
> Not with wx but with Tweak. It's very hard.

Perhaps easier to build up from a spoon minimal image?

Tony


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Re: wxsqueak no morphic ?

serge vi
In reply to this post by Ragnar Hojland Espinosa-2
Andreas Raab wrote:
> Not with wx but with Tweak. It's very hard.
  

	Tony Garnock-Jone wrote :

	Perhaps easier to build up from a spoon minimal image?

	Tony

--------------------------
Well, if Andreas find it hard... I won't even try , for now :)
In all case, thx for the answers to you all.

I'll continue to play with morphic.
By the way, i'm playing with tweak too and it's very very impressive design. For now, i'm still stoped by the speed , at least on my D600 laptop ( no offense Andreas, i know where it is for now and i guess the speed is not your first concern actually).
Let us all dream about it in V1.0 :)

serge


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re: wxsqueak no morphic ?

ccrraaiigg
In reply to this post by Tony Garnock-Jones-2

 > Perhaps easier to build up from a spoon minimal image?

        For what it's worth, I think this will be a good way to go. Probably
the best tack will be to imprint wxSqueak onto a minimal memory from a
normal one, which will produce a module record of the transferred
behavior. Then one can refactor the module into several
properly-organized ones.


-C

--
Craig Latta
improvisational musical informaticist
www.netjam.org
Smalltalkers do: [:it | All with: Class, (And love: it)]