On Tue, 2007-02-13 at 04:19 -0800, Les wrote:
> I think it is from squeak, but I am not yet sure. I am struggling to > get another system up so I can check between the two of them to help me > isolate the issues involved. OK, did you get that message in croquet-devel about the problem with Croquet trying to open a 24bit window in a 32bit display in linux? And the patch for it? I was hoping you'd give it a whirl first so I didn't bugger up what I have running so far! <grins> Here it is. ------------------------------------------------------ On Feb 15, 2007, at 8:12 AM, Bert Freudenberg wrote: > Hi folks, > > Jens Lincke of impara and me worked with NVIDIA developer support > to figure out what the problem is when "Composite" is enabled. > Turns out it is a fault on our part - their diagnostic was: > > "the app is trying to create a depth 24 child window of a depth 32 > parent and the app specifies neither a border pixel nor a border > pixmap" > > So here's a patch that indeed fixes the problem for our test machine: > > http://impara.de/~jens/glx_bug.diff > > The patch also adds a bit more verbose X error diagnostics. > > Cheers to all, in particular the NVIDIA guys :) > Ric Moore schrieb: > >>> Would you step me through applying the patch and to where? Thanks for >>> the effort!! Ric >>> Hi, http://impara.de/~jens/glx_bug.diff is a patch against platforms/unix/vm-display-X11/sqUnixX11.c of http://www.squeakvm.org/unix/release/Squeak-3.9-8.src.tar.gz that are no steps, but there is a readme of how to build the vm. - Jens - ------------------------------------------------------- That last reply helped a lot... NOT! :) But I bet it made sense to you! Ric -- ================================================ My father, Victor Moore (Vic) used to say: "There are two Great Sins in the world... ..the Sin of Ignorance, and the Sin of Stupidity. Only the former may be overcome." R.I.P. Dad. Linux user# 44256 Sign up at: http://counter.li.org/ http://www.sourceforge.net/projects/oar http://www.wayward4now.net ================================================ |
Ric Moore wrote:
> On Tue, 2007-02-13 at 04:19 -0800, Les wrote: > >> I think it is from squeak, but I am not yet sure. I am struggling to >> get another system up so I can check between the two of them to help me >> isolate the issues involved. >> > OK, did you get that message in croquet-devel about the problem with > Croquet trying to open a 24bit window in a 32bit display in linux? And > the patch for it? I was hoping you'd give it a whirl first so I didn't > bugger up what I have running so far! <grins> Here it is. > cheers, dirk > ------------------------------------------------------ > On Feb 15, 2007, at 8:12 AM, Bert Freudenberg wrote: > > >> Hi folks, >> >> Jens Lincke of impara and me worked with NVIDIA developer support >> to figure out what the problem is when "Composite" is enabled. >> Turns out it is a fault on our part - their diagnostic was: >> >> "the app is trying to create a depth 24 child window of a depth 32 >> parent and the app specifies neither a border pixel nor a border >> pixmap" >> >> So here's a patch that indeed fixes the problem for our test machine: >> >> http://impara.de/~jens/glx_bug.diff >> >> The patch also adds a bit more verbose X error diagnostics. >> >> Cheers to all, in particular the NVIDIA guys :) >> >> > ------------------------------------------------------ > > Ric Moore schrieb: > >>>> Would you step me through applying the patch and to where? Thanks >>>> > for > >>>> the effort!! Ric >>>> >>>> > Hi, > > http://impara.de/~jens/glx_bug.diff is a patch against > > platforms/unix/vm-display-X11/sqUnixX11.c of > > http://www.squeakvm.org/unix/release/Squeak-3.9-8.src.tar.gz > > that are no steps, but there is a readme of how to build the vm. > > > - Jens - > > ------------------------------------------------------- > > That last reply helped a lot... NOT! :) But I bet it made sense to you! > Ric > > -- dr dirk husemann, pervasive computing, ibm zurich research lab --- [hidden email] --- +41 44 724 8573 --- SL: dr scofield signature.asc (260 bytes) Download Attachment |
In reply to this post by Bert Freudenberg
Thanks for the good work. How do you patch Croquet?
On 15/02/07, Bert Freudenberg <[hidden email]> wrote: > Hi folks, > > Jens Lincke of impara and me worked with NVIDIA developer support to > figure out what the problem is when "Composite" is enabled. Turns out > it is a fault on our part - their diagnostic was: > > "the app is trying to create a depth 24 child window of a depth 32 > parent and the app specifies neither a border pixel nor a border pixmap" > > So here's a patch that indeed fixes the problem for our test machine: > > http://impara.de/~jens/glx_bug.diff > > The patch also adds a bit more verbose X error diagnostics. > > Cheers to all, in particular the NVIDIA guys :) > > - Bert - > > > > > > > |
On Feb 22, 2007, at 15:04 , Gavin Newman wrote:
> Thanks for the good work. How do you patch Croquet? Croquet runs on the Squeak VM. You need to build a new one. My fix is already in the subversion trunk. Get it like this svn co http://squeakvm.org/svn/squeak/trunk squeak-svn and then read squeak-svn/platforms/unix/doc/HowToBuildFromSource for build instructions. - Bert - |
Oh my goodness. I had a read and it did not make any sense to me. I
just want to use Croquet to create multi-user worlds, I am not a developer by any means. I think I should wait until Ubuntu adds Croquets to it's download list. Many thanks again for trying to help me, but I think I am beyond help :s On 22/02/07, Bert Freudenberg <[hidden email]> wrote: > On Feb 22, 2007, at 15:04 , Gavin Newman wrote: > > > Thanks for the good work. How do you patch Croquet? > > Croquet runs on the Squeak VM. You need to build a new one. My fix is > already in the subversion trunk. Get it like this > > svn co http://squeakvm.org/svn/squeak/trunk squeak-svn > > and then read squeak-svn/platforms/unix/doc/HowToBuildFromSource for > build instructions. > > - Bert - > > > |
In reply to this post by Bert Freudenberg
Gavin Newman writes :
"create multi-user worlds...beyond help" I checked with Maya at Autodesk and their free maya teaches export into frameworks that you see source of but can't build with unless you pay bucks. I don't know that they are interested in growing less than Lucasfilm digital artists, but it is intriguing that $29 teaches you to draw and generate stuff in frameworks of object oriented programming. I hadn't the nerve to touch this $29 so far. I drew a fish underwater in waterworld, but it definitely was a truncated vivarium where kids could actually build fish and other beasts in an ecosystem with supercomputers when Apple had Alan Kay as an apple fellow. This kid stuff can be done without supercomputers except to render by guys like Habib Zargarpour for Lucasfilm (Melbot Wars), but such a guy has to be really really cool to stand out there alone with a wierd lesson plan that noone might buy and some suit might blame him for it not being bought. This is not the safe deal for those who merely teach prerequisite courses, don't you know. I don't know if I am that cool, but I'm always trying to find out how cool I am on various fronts. ;-) |
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