The Trunk: Graphics-mt.378.mcz

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The Trunk: Graphics-mt.378.mcz

commits-2
Marcel Taeumel uploaded a new version of Graphics to project The Trunk:
http://source.squeak.org/trunk/Graphics-mt.378.mcz

==================== Summary ====================

Name: Graphics-mt.378
Author: mt
Time: 29 June 2017, 11:44:17.283967 am
UUID: 71536264-38ce-8e45-ad7e-12bb788bf319
Ancestors: Graphics-dtl.377, Graphics-cbc.375

Merges cbc.375
See http://forum.world.st/Updated-and-finished-removal-of-ExternalForm-and-related-classes-td4945675.html

=============== Diff against Graphics-dtl.377 ===============

Item was changed:
  DisplayMedium subclass: #Form
  instanceVariableNames: 'bits width height depth offset'
  classVariableNames: ''
  poolDictionaries: ''
  category: 'Graphics-Display Objects'!
 
+ !Form commentStamp: 'cbc 5/5/2017 10:07' prior: 0!
- !Form commentStamp: 'ls 1/4/2004 17:16' prior: 0!
  A rectangular array of pixels, used for holding images.  All pictures, including character images are Forms.  The depth of a Form is how many bits are used to specify the color at each pixel.  The actual bits are held in a Bitmap, whose internal structure is different at each depth.  Class Color allows you to deal with colors without knowing how they are actually encoded inside a Bitmap.
   The supported depths (in bits) are 1, 2, 4, 8, 16, and 32.  The number of actual colors at these depths are: 2, 4, 16, 256, 32768, and 16 million.
  Forms are indexed starting at 0 instead of 1; thus, the top-left pixel of a Form has coordinates 0@0.
  Forms are combined using BitBlt.  See the comment in class BitBlt.  Forms that repeat many times to fill a large destination are InfiniteForms.
 
  colorAt: x@y Returns the abstract Color at this location
  displayAt: x@y shows this form on the screen
  displayOn: aMedium at: x@y shows this form in a Window, a Form, or other DisplayMedium
  fillColor: aColor Set all the pixels to the color.
  edit launch an editor to change the bits of this form.
  pixelValueAt: x@y The encoded color.  The encoding depends on the depth.
+
+ Note: If you want to hook up other external forms/displayScreens, please look at the (successful) Graphics-External package in http://www.squeaksource.com/Balloon3D.!
- !

Item was changed:
  ----- Method: Form>>balancedPatternFor: (in category 'color mapping') -----
  balancedPatternFor: aColor
  "Return the pixel word for representing the given color on the receiver"
+ ^aColor balancedPatternForDepth: self depth!
- self hasNonStandardPalette
- ifTrue:[^self bitPatternFor: aColor]
- ifFalse:[^aColor balancedPatternForDepth: self depth]!

Item was changed:
  ----- Method: Form>>bitPatternFor: (in category 'color mapping') -----
  bitPatternFor: aColor
  "Return the pixel word for representing the given color on the receiver"
+ ^aColor bitPatternForDepth: self depth!
- aColor isColor ifFalse:[^aColor bitPatternForDepth: self depth].
- self hasNonStandardPalette
- ifTrue:[^Bitmap with: (self pixelWordFor: aColor)]
- ifFalse:[^aColor bitPatternForDepth: self depth]!

Item was changed:
  ----- Method: Form>>colormapFromARGB (in category 'color mapping') -----
  colormapFromARGB
  "Return a ColorMap mapping from canonical ARGB space into the receiver.
  Note: This version is optimized for Squeak forms."
  | map nBits |
- self hasNonStandardPalette
- ifTrue:[^ColorMap mappingFromARGB: self rgbaBitMasks].
  self depth <= 8 ifTrue:[
  map := Color colorMapIfNeededFrom: 32 to: self depth.
  map size = 512 ifTrue:[nBits := 3].
  map size = 4096 ifTrue:[nBits := 4].
  map size = 32768 ifTrue:[nBits := 5].
  ^ColorMap
  shifts: (Array
  with: 3 * nBits - 24
  with: 2 * nBits - 16
  with: 1 * nBits - 8
  with: 0)
  masks: (Array
  with: (1 << nBits) - 1 << (24 - nBits)
  with: (1 << nBits) - 1 << (16 - nBits)
  with: (1 << nBits) - 1 << (8 - nBits)
  with: 0)
  colors: map].
  self depth = 16 ifTrue:[
  ^ColorMap
  shifts: #(-9 -6 -3 0)
  masks: #(16rF80000 16rF800 16rF8 0)].
  self depth = 32 ifTrue:[
  ^ColorMap
  shifts: #(0 0 0 0)
  masks: #(16rFF0000 16rFF00 16rFF 16rFF000000)].
  self error:'Bad depth'!

Item was changed:
  ----- Method: Form>>colormapToARGB (in category 'color mapping') -----
  colormapToARGB
  "Return a ColorMap mapping from the receiver into canonical ARGB space."
- self hasNonStandardPalette
- ifTrue:[^self colormapFromARGB inverseMap].
  self depth <= 8 ifTrue:[
  ^ColorMap
  shifts: #(0 0 0 0)
  masks: #(16rFF0000 16rFF00 16rFF 16rFF000000)
  colors: (Color colorMapIfNeededFrom: self depth to: 32)].
  self depth = 16 ifTrue:[
  ^ColorMap
  shifts: #( 9 6 3 0)
  masks: #(16r7C00 16r3E0 16r1F 0)].
  self depth = 32 ifTrue:[
  ^ColorMap
  shifts: #(0 0 0 0)
  masks: #(16rFF0000 16rFF00 16rFF 16rFF000000)].
  self error:'Bad depth'!

Item was removed:
- ----- Method: Form>>displayScreen (in category 'accessing') -----
- displayScreen
- "Return the display screen the receiver is allocated on.
- Forms in general are Squeak internal and not allocated on any particular display."
- ^nil!

Item was removed:
- ----- Method: Form>>isBltAccelerated:for: (in category 'testing') -----
- isBltAccelerated: ruleInteger for: sourceForm
- "Return true if the receiver can perform accelerated blts operations by itself"
- ^false!

Item was removed:
- ----- Method: Form>>isExternalForm (in category 'testing') -----
- isExternalForm
- ^false!

Item was removed:
- ----- Method: Form>>isFillAccelerated:for: (in category 'testing') -----
- isFillAccelerated: ruleInteger for: aColor
- "Return true if the receiver can perform accelerated fill operations by itself"
- ^false!

Item was changed:
  ----- Method: Form>>pixelValueFor: (in category 'color mapping') -----
  pixelValueFor: aColor
  "Return the pixel word for representing the given color on the receiver"
+ ^aColor pixelValueForDepth: self depth!
- self hasNonStandardPalette
- ifTrue:[^self colormapFromARGB mapPixel: (aColor pixelValueForDepth: 32)]
- ifFalse:[^aColor pixelValueForDepth: self depth]!

Item was changed:
  ----- Method: Form>>pixelWordFor: (in category 'color mapping') -----
  pixelWordFor: aColor
  "Return the pixel word for representing the given color on the receiver"
+ ^aColor pixelWordForDepth: self depth!
- | basicPattern |
- self hasNonStandardPalette
- ifFalse:[^aColor pixelWordForDepth: self depth].
- basicPattern := self pixelValueFor: aColor.
- self depth = 32
- ifTrue:[^basicPattern]
- ifFalse:[^aColor pixelWordFor: self depth filledWith: basicPattern]!